Don't MESH with me
The incursion of mesh in our second lives seems to be both stoppable and day after day more welcomed by many former doubtful users who now parade around sims wearing their mesh with pride. As a content creator in second life it took me a while to consider including mesh items in my shop, but the way I saw it evolve, it's all just a matter of supply and demand; people want mesh, we procure mesh, simple as that.
As time goes by, we make an effort to include several sizes -at least on my particular case- to try and accommodate the wide range of users and shapes out there, but it's not always plausible, specially if -like in my case- mesh doesn't quite do it for you, because it is unique and made from scratch. How do we include those users that simply can't wear mesh because it just won't look right? Should they be forced to re-tweak their shapes?, fine line is, as things are now, we simply can't and that is where our long awaited deform -sadly overlooked by Linden Labs- would come in handy.
Guess is a matter of waiting to see if deform will ever come, giving us creators the change to adjust and change rigged mesh so it fits all people, hence reaching an even wider variety of users, shapes and sizes; until that day comes, we will simply continue with our efforts to deliver quality mesh outfits that won't make you look fat, or funky shaped.
https://www.facebook.com/spikecls
Labels: fashion, mesh, mesh outfits, rigged mesh, Second Life, SPIKE CLEMENCEAU
0 Comments:
Post a Comment
Subscribe to Post Comments [Atom]
<< Home